Supply chain, played

Run real supply chain decisions. Build a skill profile that proves it.

You take contracts from companies like a garden-tools retailer, a pharma group and a brake-pad maker. You make the calls under real constraints, the engine scores them, and every decision lands on your skill tree.

One full contract free, no card needed · about 10 minutes · Log in

Recorded in the game: factory floor, warehouse floor, order desk and company sim.
191contracts
14skill paths and capabilities
10ways to play
1contract free, no card

Ways to play

Different contracts, different ways to play

Some people think best on a map, some in a spreadsheet, some on the warehouse floor. Every format trains specific paths on your tree.

First person

Warehouse floor

Walk the aisles, pick and put away against the clock, and feel why slotting and travel time drive cost.

Warehouse OperatorTrains: Logistics & Fulfillment

Isometric

Factory floor

Run shifts on a living factory: find the bottleneck, protect OEE, and watch WIP pile up when you guess wrong.

Production Floor SimulatorTrains: Manufacturing & Operations

2D map

Network map

Place plants and DCs, choose lanes and modes, and run months of cost, service and carbon results.

Network DesignerTrains: Logistics, Finance, Sustainability

City builder

Company sim

Run a whole company for several quarters and balance service, cost, cash, risk and carbon.

Supply Chain TycoonTrains: Strategy & Orchestration

3D yard screenshot Third person

3D yard

Load trucks, move containers through a port yard and audit a supplier's floor in 3D.

3D enginesTrains: Logistics, Quality, Risk

Order desk screenshot 2D board

Order desk

Promise scarce stock across key accounts without breaking available-to-promise.

Order DeskTrains: Customer & Order Management

Inbox and negotiation screenshot Text

Inbox and negotiation

Answer the director, negotiate with a supplier who has their own walk-away price, and fix master data in a live ERP terminal.

Decision Inbox, Negotiation Table, ERP TerminalTrains: Procurement, Leadership, Digital

Beer chain screenshot Chain sim

Beer chain

Order for the retailer, wholesaler, distributor and factory. Only the shop sees real demand, and a two-week delay turns a small change into a bullwhip.

Beer GameTrains: Planning & Inventory

Computer factory screenshot Grid builder

Computer factory

Lay out drills, fabs and belts from ore to a finished PC. The slowest machine sets the pace, and work in progress piles up when the line is unbalanced.

CPU BuilderTrains: Manufacturing & Operations

Delivery routes screenshot Top-down

Delivery routes

Drive the van against delivery windows, then grow a fleet and assign each district. Capacity, speed and the route you choose decide what arrives on time.

Route LogisticsTrains: Logistics & Fulfillment

The skill tree

One profile, built from every decision

01Foundations

Lead time, inventory, demand and supply, and the cost-cash-service trade-off. Everyone starts here.

02Five core paths

Planning & Inventory, Procurement, Manufacturing, Logistics, Customer & Order Management.

03Seven capabilities

Analytics, Finance, Quality, Risk, Digital, Sustainability and Leadership run across every path.

04Orchestration

The advanced path. It only unlocks when you have breadth across the core paths.

XP shows how much you have practiced. Mastery shows how well you have demonstrated it: easy contracts are capped, and mastery needs several different contracts before it can rise. Click a node below. This is a sample profile.

How a contract works

Briefing, decisions, debrief

  1. 1

    Take a contract

    The board recommends your next contract from your weakest skills, for example "your capacity-planning mastery lags your other Planning skills".

    The contract board with a recommended next move
  2. 2

    Decide under constraints

    A supplier is three weeks late, you hold twelve days of stock and your largest customer has a penalty clause. There is no single right answer, only trade-offs.

    Allocating scarce stock on the order desk
  3. 3

    See what it built

    The debrief explains the trade-off and shows XP and mastery moving on the paths your decisions touched.

    Debrief with skill tree gains

Skill Passport

"I completed 43 courses" says little. Your passport shows what you can do.

Premium players publish a public Skill Passport: XP level and mastery on every path, your strongest capabilities and the hardest contracts you delivered, linked to a verifiable certificate. Share it on LinkedIn or attach it to a CV.

Open a real verified certificate
Sample Skill Passport

The ranking

91 players ranked

  1. #1 cha*** 130 pts
  2. #2 ray*** 110 pts
  3. #3 bao*** 80 pts
  4. #4 c*** 80 pts
  5. #5 geo*** 80 pts

Pricing

Play one contract free. Premium opens everything.

Free

€0

  • One full contract with the real engine and debrief
  • Your first skill-tree XP and mastery
  • A spot on the leaderboard
Create a free account

Questions

Before you start

Who is it for?

Supply chain students who want practice beyond theory, and professionals who want to grow into a new function or prepare for a promotion or interview.

Is this a course?

No. There are no videos to sit through. Each contract is a short simulation where you make decisions and the engine scores them. Short briefings and debriefs explain the concepts as you go.

How is mastery different from XP?

XP grows every time you play. Mastery only grows when you perform well on contracts that are hard enough to prove it, across several different contracts. Replaying an easy contract a hundred times will not make you a specialist.

Do I need to install anything?

No. Everything runs in the browser. The 3D and first-person contracts work best on a laptop or desktop; most others also work on a phone.

Can I cancel Premium?

Yes, any time from your account page. Everything you earned stays on your profile.

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